Latest Machinations

Cover for Hypertellurians (M)Anvil Edition.
Hypertellurians (M)Anvil Edition
Cover for Bewilderment and Panic in the Land of Faulty Tors.
Bewilderment and Panic in the Land of Faulty Tors
Cover for Heart of the Atom Isa.
Heart of the Atom Isa
Cover for Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher.
Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher

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Mottokrosh Machinations Blog

Useful Ultracosmic Critters

In a science fantasy adventure game like Hypertellurians there is an emphasis on wondrous discoveries and unexpected, epic actions and consequences. But that doesn’t mean that every single opponent you have to overcome is crazier than the next. Sometimes, the Games Machinator just needs the stats for a farmer with a vibro-pitchfork, or a malignity of yak leather goblins. While the core book correctly points out that “Detailed statistics for opponents is far less important in Hypertellurians than giving them memorable behaviors.

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Mundane is the New Magical

How do you decide whether a found piece of loot makes it onto your character’s inventory sheet? At early levels it might depend on its monetary worth, so you might end up carting around all the leather armors and shortswords of the brigands you just slew. But at later levels, more often than not, it depends on whether it is magical or not, and even then whether the bonus the items grants is better than that of a similar item you already own.

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Riddarnisse—A Seasonal Mausritter Hack

Welcome to Riddarnisse (“knight elf”), the utterly unofficial Mausritter hack where you play Santa’s little elves, in a North Pole, Inc. factory where all is not well this year. This hack re-skins some of Mausritter’s tables, and adds a cute horror adventure, perfect for the holidays. 30th Dec update - now with map! 10th Dec update - now with 36 special items!

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Witches in a Well Audiobook

Last Halloween, I posted a spruced up version of my entry to the 200 word RPG challenge, Witches in a Well. Play as a witch stuck in a well, and get ready to hurtle through the Ultracosm, and to create spells to escape your predicament. Works best with 3 to 4 players. Illustration by Karen Reding. For the full text, check out last year’s post. But if you’d like the audio version of this game, check this reading by Hypertellurians cover artist Anna Molla, who surely has a career in audiobooks waiting for her!

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Post Release Round-Up

It’s been a big two weeks for Mottokrosh Machinations. We started with the launch of the new Hypertellurians (M)Anvil Edition (want to know why it’s called that—check out the Q&A videos later) at Virtually Expo, this year’s online replacement for the UK Games Expo, where we had been regulars for the least few years. We’d assembled an awesome crew of people once again, tarted up our virtual stall up to eleven, hung out in virtual chat and on Discord all weekend, and organized a whole bunch of events.

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The Hypertellurians (M)Anvil Edition has Launched

The day has come that we unleash the revised and expanded edition of Hypertellurians onto the world. Rather than repeat much of what we’ve already said in our earlier announcement, including what’s new and what’s changed in the new edition, I invite to check out the machinations page, or even the store page directly. For the first time, we will fulfill orders directly from our HQ in Berlin. While we can in theory send parcels world-wide, you can save big on postage by buying from a partner of ours that is geographically closer to you.

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Marvelous Voyage to the Viridian Moon

Introduction An aether-faring adventure on an experimental craft to explore the wonders and mysteries of a nearby moon. The player characters join as passengers or crew, or a mixture thereof. While the adventure follows a planned trajectory, there are many events that can drastically alter the journey. This is the art-light version of the starting adventure from the Hypertellurians (M)Anvil Edition book. The book includes many more illustrations, including portraits for the main characters, and easy to reference spreads with relevant map parts to really minimize the need for page flipping at the table.

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Exciting Announcements

If it seems like it’s been quiet here at Mottokrosh Machinations HQ, then that’s only because we have been busy cooking up big things. Feast your eyes on: A revised and expanded edition of Hypertellurians. We’re going to the Virtually Expo. In honor of Free RPG Day, we give away a pamphlet adventure PDF. And more! Hypertellurians (M)Anvil Edition Yes, it’s true, a revised version is coming. We’re not calling it a new edition, or anything quite as dramatic, because the rules haven’t changed.

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Electric Bungeonland

Or: Let’s mash up Electric Bastionland with The Bungeon. Weekends in lockdown has afforded me the opportunity to try out a lot more different games than usual. My weekly sessions are generally longer campaigns (a few months at least), but with everyone being homebound lately, it’s been relatively easy to put together one-shots on Saturdays. I’ve run games of Hypertellurians (playtesting a new adventure), overseen hexcrawls in deepest Sarkash in Mörk Borg, helped guide player characters through the treacherous floors in the Blancmange & Thistle (via Troika!

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Interview with Pelle Nilsson and Johan Nohr

The Mörk Borg release party in early March was a great event, where I got to meet a lot of awesome people. Among them of course the creators of the aforementioned book. They were gracious enough to let me do a short interview with them, in the middle of the festivities. 🍻 Mottokrosh: Please introduce yourselves and tell us a bit about how people may know you. Pelle: I’m Pelle Nilsson, I wrote the game Mörk Borg, and I’ve also made some other RPGs, like the Swedish Barkhäxan, a horror game that we’ll maybe translate into English some other time.

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