The first pieces of commissioned artwork for Hypertellurians—back in its infancy—were the twelve interpretations of the game’s six archetypes: Alien, Beast, Construct, Revenant, Royal, and Ultranaut. Karen Reding was drafted in, and over the course of a few months painted the portraits, basing them on our gaming friends. Sometimes they represented actual playtest characters that these fine folk played, other times the concepts were made up.
It had long been the plan to take pictures of the folk, with their portraits from the books, but somehow the task had always slipped through the cracks.
Update 25th January 2020: Added Dave and Kara.
Update 28th January 2020: Added Fan.
Update 4th March 2020: Added Caroline.