Spell chains Think of spell chains as thematically linked spells of increasing power levels. You might assign them spell levels such as 1st, 3rd, and 5th, or whatever suits your game. The spells in this series are largely system-neutral, but should be easily adaptable to any ruleset. This first one is based on word-play, which is objectively the best spell naming convention. I’m sure I read the word “dementalism” somewhere (perhaps an album title?