Latest Machinations

Cover for Bewilderment and Panic in the Land of Faulty Tors.
Bewilderment and Panic in the Land of Faulty Tors
Cover for Heart of the Atom Isa.
Heart of the Atom Isa
Cover for Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher.
Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher
Cover for Hypertellurians.

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Mottokrosh Machinations Blog

Atom Isa Accelerated

At conventions we like to run very short demos—30 to 45 minutes—of Hypertellurians on our stand to give passersby a taste of the system, and the types of games you might play with it. Here is the reference sheet we used for our Dragonmeet demos. It’s a mashup from the recently released Heart of the Atom Isa adventure, combining several of that scenario’s scenes, items, and people into one chase scene.

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Dragonmeet was a Blast

Our first time exhibiting at Dragonmeet 2019 in London was a blast. In comparison to UK Games Expo it’s a smaller, but also more focused experience, since everything happens in one day. But what a day it was. My awesome convention crew were explaining, describing, running, setting up or down, selling, and generally looking after me all day, and I couldn’t have done it without them. In the end we sold out of Hypertellurians, something we’re both proud and deeply ashamed of.

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Upcoming Book Previews and Dragonmeet

Mottokrosh Machinations has two upcoming books, both to be launched at Dragonmeet, where we will be with a stall and a small crew, including artist Anna Molla, editor David Fuller, and GM Kara Payne. Jump directly to a section below, or read on. New sourcebook: Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher New short adventure: Heart of the Atom Isa Dragonmeet 2019 Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher This is our big new book, clocking in at 72 pages, many strange words, and loads of illustrations.

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Witches in a Well

Just in time for Halloween, I present a spruced up version of my entry to the 200 word RPG challenge. Here is a rhyming game especially suited to parties. Grab a pen and some paper, get into character as a witch stuck in a well, and get ready to hurtle through the Ultracosm, and to create spells to escape your predicament. Works best with 3 to 4 players. Illustration by Karen Reding.

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Dark Ocultist's Gambit

The other week I cobbled together a quick one-shot scenario to demo Hypertellurians to a few friends in a gaming pub. Parts of it were nabbed from another, longer adventure I’m working on, and have been playtesting a bit, and the other part is very Takeshi’s Castle. You might have seen it floating around on Twitter or Instagram already, but here it is again in full, as well as in a PDF edition.

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Heart of the Atom Isa

A one-shot adventure on—and around—a desert planet, for use with Hypertellurians, or any modern or old-school fantasy game. Featuring Argencia, the Silver Sorceress, moon goblins with daedalic wings and questionable bombs, habitable tremendostaceans, and a space market like no other. The adventure is in three parts, and it’ll be up to the Games Machinator to move the players from one part to the next. The text indicates options on how to naturally and frictionlessly accomplish this.

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Victorious UK Games Expo Machinations

Last week a team of four went to the annual UK Games Expo in Birmingham to represent Mottokrosh Machinations, and present the barely week old Hypertellurians hardcover to the world. The crew consisted of cover artist Anna, playtesters Dave and Kara, and myself. Over 3 days we told intrigued or downright enthusiastic attendees about Hypertellurians, and the 2 adventures Mottokrosh Machinations has published so far. The reaction has been beyond my wildest dreams.

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Hypertellurians Preview and UK Games Expo

If you’re reading this, you’ve likely heard about Mottokrosh Machinations’s roleplaying game Hypertellurians. You might even have read or played it—after all it’s online in its full form right on this site. But very soon, it will also be available in PDF and hardcover form, on DriveThruRPG, and in person at UK Games Expo 2019. So what’s new or different in that version, compared to the online HTML version?

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Forty Real Medieval Professions

Are you a GM looking for some bizarre sounding—but totally real—medieval professions? Maybe you’re a player looking for an interesting background or story for your character? Fear not, I’ve got you. I present for your delectation, a plethora of obscure and odd jobs of old. # Profession 1 Ackerman 2 Hayward 3 Ostler 4 Woolcomber 5 Climmer 6 Fewterer 7 Parker 8 Sperviter 9 Oyster raker 10 Furrier 11 Bottelier 12 Currier 13 Malemaker 14 Vaginarius 15 Goldbeater 16 Arkwright 17 Besom maker 18 Diamantaire 19 Horner 20 Rectifier 21 Tapicer 22 Tasseler 23 Boothaler 24 Bawd 25 Stewsman 26 Nakerer 27 Catchpole 28 Pissprophet 29 Acater 30 Colporteur 31 Eggler 32 Hetheleder 33 Weirkeeper 34 Unguentary 35 Ostiary 36 Bagger 37 Coistsell 38 Legerdemainist 39 Sin-eater 40 Userer .

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Playtest Wrap

Last night, my group and I finished our year-long (give or take) playtest of the Hypertellurians RPG. We started it when the rules were just a jumble of notes, went through three major revisions, and countless minor ones, and finished with what we now consider “v1.0”. While this main playtest went on, I ran a bunch of one-shots with different people, and with different experience levels when it comes to roleplaying games.

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